Is every game share this same mod folder logic or is just a Larian thing? I also recommend using notepad when doing this. Originally posted by guard65:Baseline moding is very simple. If you break it now wories, just delete the file or the whole public folder and it will no longer affect your game. You have now performed your file BG3 game mod. Just use the entry name as like the example below, under the class starting gear you want to change, then save the Equipment.txt file. You will find Weapons.txt, Armor.txt, and other Items in that folder. Well everything you are looking for is in the Public\Shared\Stats\Generated\Data folder from the extracted files. You can now edit that file and add or remove starting equipment. This file will now override the same file from the Shared.Pak file. Next copy only the Equipment.txt file over to that location. The folder will not exist so you will need to make them. Like this: BG3\data\Public\Shared\Stats\Generated. Recreate that folder structure in you game folder BG3\data folder. In that folder navigate down to the and you will find a file called Equipment.txt This will create two folders, one Public and one Mods folder.įor this leason you will only need items in the public folder. In the Output file path select your My Documents folder as well. In the Input line select the Shared.PAK file you put in your My Documents Folder. Now using the extract tool you just downloaded run ConverterApp.exe and select the Tab. I also recommend using notepad when doing this.įor this example copy the file Shared.PAK out of the BG3\Data folder to your My Documents folder.
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